#include "oled.h" #include "oled_font.h" #define BUFPOINT(x, i) (*(dev->buf + x + (i * dev->width))) void OLED_Init(OLED_T *dev) { uint8_t *cmdIndex = (uint8_t *) initCmd; uint8_t count, temp; while (*cmdIndex) { temp = *cmdIndex++; count = temp & 0x7F; dev->cmd(cmdIndex, count); cmdIndex += count; } dev->state = IDLE; } void OLED_ON(OLED_T *dev) { uint8_t cmd[3] = {0x8D, 0x14, 0xAF}; if (dev->state == IDLE) { dev->state = WRITE; dev->cmd(cmd, 3); dev->state = IDLE; } } void OLED_OFF(OLED_T *dev) { uint8_t cmd[3] = {0x8D, 0x10, 0xAE}; if (dev->state == IDLE) { dev->state = WRITE; dev->cmd(cmd, 3); dev->state = IDLE; } } void OLED_Turn(OLED_T *dev, bool e) { uint8_t cmd = 0xA6 + e; if (dev->state == IDLE) { dev->state = WRITE; dev->cmd(&cmd, 1); dev->state = IDLE; } } void OLED_Refresh(OLED_T *dev) { #if REFRESH_CALL_ENABLE dev->call(dev); #else uint8_t i, cmd[3] = {0xb0, 0x00, 0x10}; if (dev->state == IDLE) { dev->state = REFRESH; for (i = 0; i < (dev->height >> 3); i++) { cmd[0] = 0xb0 + i; dev->cmd(cmd, 3); dev->data(dev->buf + (i * dev->width), dev->width); } dev->state=IDLE; } #endif } void OLED_DisplayTurn(OLED_T *dev, bool e) { uint8_t cmd[2]; if (e) { cmd[0] = 0xC8; cmd[1] = 0xA1; } else { cmd[0] = 0xC0; cmd[1] = 0xA0; } if (dev->state == IDLE) { dev->state = WRITE; dev->cmd(cmd, 1); dev->state = IDLE; } } void OLED_Set(OLED_T *dev, uint8_t x, uint8_t y) { uint8_t i, m, n; i = y / 8; m = y % 8; n = 1 << m; BUFPOINT(x, i) |= n; } void OLED_RSet(OLED_T *dev, uint8_t x, uint8_t y) { uint8_t i, m, n; i = y / 8; m = y % 8; n = 1 << m; BUFPOINT(x, i) = ~BUFPOINT(x, i); BUFPOINT(x, i) |= n; BUFPOINT(x, i) = ~BUFPOINT(x, i); } void OLED_DrawLine(OLED_T *dev, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) { uint8_t i, k, k1, k2; if ((x1 < 0) || (x2 > dev->width) || (y1 < 0) || (y2 > dev->height) || (x1 > x2) || (y1 > y2))return; if (x1 == x2) //画竖线 { for (i = 0; i < (y2 - y1); i++) { OLED_Set(dev, x1, y1 + i); } } else if (y1 == y2) //画横线 { for (i = 0; i < (x2 - x1); i++) { OLED_Set(dev, x1 + i, y1); } } else //画斜线 { k1 = y2 - y1; k2 = x2 - x1; k = k1 * 10 / k2; for (i = 0; i < (x2 - x1); i++) { OLED_Set(dev, x1 + i, y1 + i * k / 10); } } } void OLED_DrawCircle(OLED_T *dev, uint8_t x, uint8_t y, uint8_t r) { int a, b, num; a = 0; b = r; while (2 * b * b >= r * r) { OLED_Set(dev, x + a, y - b); OLED_Set(dev, x - a, y - b); OLED_Set(dev, x - a, y + b); OLED_Set(dev, x + a, y + b); OLED_Set(dev, x + b, y + a); OLED_Set(dev, x + b, y - a); OLED_Set(dev, x - b, y - a); OLED_Set(dev, x - b, y + a); a++; num = (a * a + b * b) - r * r;//计算画的点离圆心的距离 if (num > 0) { b--; a--; } } } void OLED_ShowChar(OLED_T *dev, uint8_t x, uint8_t y, uint8_t chr, uint8_t size1) { uint8_t i, m, temp, size2, chr1; uint8_t y0 = y; size2 = (size1 / 8 + ((size1 % 8) ? 1 : 0)) * (size1 / 2); //得到字体一个字符对应点阵集所占的字节数 chr1 = chr - ' '; //计算偏移后的值 for (i = 0; i < size2; i++) { if (size1 == 12) { temp = asc2_1206[chr1][i]; } //调用1206字体 else if (size1 == 16) { temp = asc2_1608[chr1][i]; } //调用1608字体 else if (size1 == 24) { temp = asc2_2412[chr1][i]; } //调用2412字体 else return; for (m = 0; m < 8; m++) //写入数据 { if (temp & 0x80)OLED_Set(dev, x, y); else OLED_RSet(dev, x, y); temp <<= 1; y++; if ((y - y0) == size1) { y = y0; x++; break; } } } } void OLED_ShowString(OLED_T *dev, uint8_t x, uint8_t y, uint8_t *chr, uint8_t size1) { while ((*chr >= ' ') && (*chr <= '~'))//判断是不是非法字符! { OLED_ShowChar(dev, x, y, *chr, size1); x += size1 / 2; if (x > dev->width - size1) //换行 { x = 0; y += 2; } chr++; } } void OLED_Fill(OLED_T *dev, uint8_t data) { uint8_t x, y; for (y = 0; y < (dev->height >> 3); y++) { for (x = 0; x < dev->width; x++) { BUFPOINT(x, y) = data; } } } void OLED_CLS(OLED_T *dev) { OLED_Fill(dev, 0x00); } void OLED_SPos(OLED_T *dev, uint8_t x, uint8_t y) { uint8_t cmd[3]; cmd[0] = 0xb0 + y; cmd[1] = ((x & 0xf0) >> 4) | 0x10; cmd[2] = (x & 0x0f) | 0x01; if (dev->state == IDLE) { dev->state = WRITE; dev->cmd(cmd, 3); dev->state = IDLE; } }