#include "sim_thread.h" #include SDL_Thread *ThreadCreat(Thread_Func_t func, char *name, void *pArg) { SDL_Thread *t = SDL_CreateThread(func, name, NULL); if (!t) { SDL_Log("CreateThread: %s", SDL_GetError); return nullptr; } return t; } void ThreadStop(SDL_Thread *t) { SDL_WaitThread(t, NULL); }