✨ feat(sim/oled): 移除未使用的头文件 "graphics.h" 和 "conio.h"
✨ feat(lib/CMakeLists.txt): 添加 LUI 库支持 ✨ feat(lib/utils/inc/argpase.h): 引入 "stdbool.h" 以支持布尔类型 ✨ feat(sim/display/sim_display.cpp): 重新引入 "graphics.h" 和 "conio.h" 以修复依赖 ✨ feat(sim/lvgl/lv_port_indev.cpp): 移除未使用的头文件 "graphics.h" 和 "easyx.h" ✨ feat(main.c): 添加 LUI 库支持以增强功能 ✨ feat(lib/lui/lame_ui.c): 新增 LUI 库实现以支持 UI 组件
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@@ -11,6 +11,7 @@ set(LIBRARIES
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HW_LIB_Oled oled oled/inc
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HW_LIB_Tft tft tft/inc
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HW_LIB_Flash flash flash/inc
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HW_LIB_Lui lui lui/inc
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)
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# 循环浏览库列表以创建它们
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@@ -6,7 +6,7 @@ extern "C" {
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#include <stdint.h>
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#include <string.h>
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#include <stdbool.h>
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#define KEY_TICKS_INTERVAL 5 // 定时器间隔时间,单位为毫秒
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#define DEBOUNCE_TICKS 0 // 按键去抖动计数阈值,最大为7(0 ~ 7)
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#define SHORT_TICKS (300 / KEY_TICKS_INTERVAL) // 短按阈值,单位为定时器间隔的倍数
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lib/lui/inc/lame_ui.h
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lib/lui/inc/lame_ui.h
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File diff suppressed because it is too large
Load Diff
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lib/lui/lame_ui.c
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lib/lui/lame_ui.c
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File diff suppressed because it is too large
Load Diff
@@ -4,7 +4,7 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "stdbool.h"
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#include "stdint.h"
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@@ -3,6 +3,7 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "stdbool.h"
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typedef char OptId;
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typedef struct Option {
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@@ -5,7 +5,6 @@
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#include <ctime>
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#include <stdint.h>
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#include <cstdlib>
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#include <syncstream>
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#include "tool.h"
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float Mapping(float val, float I_Min, float I_Max, float O_Min, float O_Max) {
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